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AI Insights · Timothy · July 2024

Top 5 Anime Games in Latin America Q2 2024

In Q2 2024, the top 5 anime games in Latin America demonstrated varied performance in terms of downloads, revenue, and active users on a unified platform.

Top 5 Anime Games in Latin America Q2 2024

In Q2 2024, the top 5 anime games in Latin America showcased diverse performance metrics on a unified platform, according to data from Sensor Tower. Here’s a closer look at how each app performed:

Solo Leveling:Arise from Netmarble Corporation saw a significant debut in early May. Weekly revenue peaked at around $197K in mid-May, followed by a gradual decline to approximately $53K by the end of June. Weekly downloads started strong with over 2M in the first week, but subsequently decreased to around 28K by the end of June. Active users showed a slight fluctuation, peaking at 2.08M in the second week and stabilizing at around 1.70M by the end of the quarter.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a varied performance. Revenue saw a peak of approximately $124K at the end of May, with fluctuations leading to around $61K by the end of June. Downloads showed a similar trend, peaking at nearly 200K in late May and stabilizing at around 166K by the end of the quarter. Active users increased from 1.12M in early April to 1.35M by the end of June.

DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., saw modest revenue figures peaking at around $35K in mid-April, with a decline to about $8K by the end of June. Downloads started at 133K in early April, reaching a low of 24K in early June before rising again to 49K by the end of the quarter. Active users showed a slight decline from 343K in early April to 277K by the end of June.

ONE PIECE Bounty Rush, another title from Bandai Namco Entertainment Inc., demonstrated a steady increase in revenue, peaking at approximately $23K in late May. Downloads peaked at around 95K in early May, stabilizing at around 35K by the end of June. Active users showed a peak of 212K in early May, with a slight decrease to around 131K by the end of June.

Black Clover M from GARENA INTERNATIONAL II PRIVATE LIMITED had a stable revenue pattern, peaking at around $37K in mid-April and stabilizing at around $26K by the end of June. Downloads fluctuated, peaking at 42K in late April and ending at around 19K by the end of June. Active users saw an increase from 651K in early April to a peak of 702K in early June, before declining to 547K by the end of the quarter.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024